O TRUQUE INTELIGENTE DE THE FIRST BERSERKER: KHAZAN QUE NINGUéM é DISCUTINDO

O truque inteligente de The First Berserker: Khazan que ninguém é Discutindo

O truque inteligente de The First Berserker: Khazan que ninguém é Discutindo

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A clara inspiração de modo a isso foi Nioh, que identicamente conjuntamente utiliza um sistema natural semelhante, mas isso tira um pouco do charme do um Souls e a graça do explorar 1 mundo interconectado e achar caminhos natural escondidos entre as áreas.

A gameplay parece muito a do Nioh, ao ponto por quase parecer um sucessor espiritual do game. Khazan tem entrada a 3 ESTILOS do armas: lança, espada Enorme e empunhadura dupla utilizando espada e machado, com cada uma dessas armas tendo sua própria própria árvore de habilidades onde este jogador consegue montar builds completamente multiplos para o precisamente tipo do arma.

It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

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Enquanto é normal de que jogos do visual soulslike tenham “muros” de modo a testar a habilidade dos jogadores, demorou um Porreiro tempo até qual outro inimigo exigisse tanto quanto este terceiro chefe do game.

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Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to The First Berserker: Khazan level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.

Novo soulslike, Khazan reúne elementos de que deram certo na categoria e faz seu próprio suco — e um suco amplamente bom de modo a se repetir

Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

Este Primeiro Berserker: os impressionantes gráficos cel-shaded 3D de Khazan dão vida ao mundo do Arad utilizando este visual vibrante de filmes animados.

At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

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